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Ball Jumping is a minimalist platformer where a small ball bounces across gaps and moving platforms, making timing and momentum more important than complex inputs. On desktop you move with A/D or the arrow keys and press Space or W to jump, sometimes holding for a higher arc or using a second key for a double jump or dash; on mobile you tap left/right arrows or a tiny joystick to roll and tap a large Jump button, with an extra icon for double jump or dash when levels require it. The goal is to reach a flag or portal at the end of each stage without falling or hitting spikes, optionally collecting stars or coins on safer routes. To improve, look two platforms ahead rather than staring at the ball, use short hops under low ceilings so you don’t bounce into hazards, let moving platforms complete a cycle before you commit to them, and leave risky collectibles for a second run when you already know how each section behaves. If the ball stops responding after an ad or tab change, click or tap inside the game area so the browser sends input back to the canvas; if scrolling feels choppy, lower graphics quality, disable parallax backgrounds and extra particles and close spare tabs; if touch controls feel cramped on a small screen, rotate to landscape and enable big UI if offered; and if level unlocks or collected stars reset unexpectedly, confirm cookies and local storage are allowed so Ball Jumping can keep your progress.
You start at the bottom of the level your task is to go up When the ball pushes off the wall it changes direction Use this to successfully complete the levels Good luck

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