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Pixel Path is a route-drawing logic puzzle: you trace a continuous line through a grid to satisfy rules like covering required tiles, connecting matching endpoints, and avoiding crossings. Many puzzles quietly force you to plan the ending before you even start. Controls Desktop: Click a start tile and drag to draw; Release to confirm; Undo/Reset buttons on-screen Mobile: Tap start tile and drag to trace; Lift to confirm; Tap Undo/Reset icons How to solve faster (without brute forcing) Start with the “forced” areas: - one-tile-wide corridors - edge corners that only have one valid exit - endpoints that must connect before the grid locks up If you leave tight corridors for last, you’ll often trap yourself with no legal path. Game-specific rule: protect your exits If the puzzle has endpoints, don’t block an endpoint with your line unless you’re sure the connection is complete. A blocked endpoint is usually an instant dead board. Route planning trick Draw mentally in loops, not lines. Clean loops reduce dead ends. If you see yourself creating a dangling tail, undo early—late fixes are much harder. Common mistakes - Filling the center too early and leaving impossible edges - Forgetting a “no revisit” rule and accidentally sealing a tile - Over-using reset instead of undoing 2–3 moves to correct the shape If your drag line feels misaligned Full screen + 100% zoom fixes most grid mismatch. Lower background animation if the highlight trail is hard to see.
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