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Your prison doesn’t grow because you tap faster—it grows because you remove bottlenecks. Idle Game Prison Life is a cartoon management loop where you expand cell blocks, hire staff, and upgrade workflows so inmates move smoothly and income stays steady. Controls Desktop: Mouse click/tap on buildings and upgrade menus Mobile: Tap buildings and upgrade icons, swipe to move around the compound What you do - Collect income from prison areas - Upgrade capacity, staff speed, and facility output - Unlock new wings and automation features - Reduce congestion so the whole system runs faster Find the bottleneck, then upgrade that If lines form, that area is your best investment. Common bottlenecks: - entrances/doors - guard patrol routes - workstations with slow throughput Upgrading the busiest point often increases income more than upgrading a random building. Automation first (snowballs your progress) If managers/auto-collect exist: - prioritize unlocking them early Automation keeps money flowing while you expand, which speeds up everything else. Expand one wing at a time Half-building three areas creates three weak areas. Better: - fully build and upgrade one wing until it runs smoothly - then open the next A finished wing funds the next one faster than scattered upgrades. Don’t overbuy cosmetics early Decor is satisfying, but early growth usually needs: - capacity upgrades - staff speed - security/flow improvements Once your income stabilizes, then cosmetics feel “free.” Common mistakes - upgrading low-impact buildings because they look cheap - ignoring long lines and flow problems - expanding too wide too early - delaying automation and staying stuck in manual clicking Mini drill Do a 10-minute session where every upgrade must reduce a visible bottleneck (a line, a slow station, a crowded path). Your income rate should climb more smoothly. FAQ Why does my prison feel stuck? You have a bottleneck. Upgrade the slowest, busiest point first. What should I unlock early? Automation/managers if available, then throughput upgrades. Should I expand everywhere? No—finish one wing, then expand.
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