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Orbitdefense is a circular tower defense where enemies travel around your planet in rings and you place satellites on the orbit lanes to shoot them down, turning path coverage and timing into a puzzle. On desktop you move the cursor around the orbit, click nodes to build lasers, missiles or slow fields and use keys or buttons to upgrade, sell and speed up time. On mobile you tap orbit points to open build menus, tap tower icons, pinch to zoom between inner and outer rings and tap fast forward or pause to control the pace. The goal is to stop waves from reaching your core while managing limited energy, placing cheap satellites early then upgrading key positions instead of spamming towers everywhere. Focus on arcs where paths overlap so one satellite can hit several lanes, mix slows and splash towers on bends and save a little energy mid wave for emergency builds. If towers stop placing after an advert, tap inside the game canvas to bring focus back, lower graphics, glow and projectile effects if late waves stutter, reset browser zoom to 100 percent and use full screen if touch taps select the wrong node, and allow cookies and local storage so Orbitdefense can remember your campaigns and unlocked tech.
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