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Cosmic Strike 2.0 blends nostalgic space shooting with modern boss design across three long sectors, each capped by a set-piece fight with distinct patterns and weak spots; how to play: pilot a ship through swarms of hostiles, collect currency from downed foes, purchase new ships with varied firing styles and damage profiles, and study each boss’s phases to land sustained damage on exposed cores; tips/strategies: start with a wide-shot platform for wave control, then graduate to precision beams for boss weak points, learn to kite fire to the edge and rotate lanes rather than face tanking, and reserve burst weapons for stun windows; keyboard controls: WASD or arrows to move, mouse or keybind for primary fire, shift for focus/slow aim, space for bomb or emergency shield, and number keys to switch loadouts if supported; short review: tight hitboxes, readable telegraphs, and ship variety keep the loop fresh, culminating in bosses that feel tough yet fair once patterns click; FAQs: Q1: Is progression permanent? A1: Purchased ships and upgrades typically persist; Q2: Is there a story? A2: The focus is arcade action with light flavor text; Q3: Any co-op? A3: Some builds include local or online duo options; Q4: Difficulty modes? A4: Assist toggles and hard modes let players tune challenge.
W to acceleration S to slow Left Click to Fire Move with mouse f a ship crashs you you die also

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